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Remedy's new game, Control (Gaming)

by cheapLEY @, Sunday, September 08, 2019, 14:42 (7 days ago) @ ZackDark

They did some sort of amazing prioritization for what you pick up. I feel like I pretty much always grabbed the exact thing I wanted, even if f I wasn’t really aiming at it.

The fact that you just rip chunks off of the ground or walls when there’s nothing else around is so obvious in hindsight, but it still feels like a revelation. It would have felt terrible if at any point you pressed the button and didn’t pick up anything.


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