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More evidence: RNG loot grind IS the future of D2 (Destiny)

by CruelLEGACEY @, Toronto, Friday, May 22, 2020, 18:01 (3 days ago) @ CruelLEGACEY
edited by CruelLEGACEY, Friday, May 22, 2020, 18:05

A post on reddit, in reference to the latest TWAB

https://www.reddit.com/r/DestinyTheGame/comments/gorbi3/extreme_loot_pool_and_targeted_farming_loss_that/

It reads:

"Quote from Cozmo:

Armor will come from specific activities like Crucible and Gambit and turning in tokens at the vendors, but you will get weapons from the world loot pool listed in the TWAB from doing those activities or turning in tokens at the vendors.

So for example, you would always get Crucible armor from turning in tokens to Shaxx, but you might get the Gambit sidearm for turning in Crucible tokens as well.

THIS IS REALLY BAD.
They took our feedback about wanting targeted farming methods and loot acquisition with the form of next seasons REDACTED engrams and the ability to narrow the loot pool, but with these changes the world loot pool will become even bigger, while also destroying half of the loot from core activities.

Less loot, plus said loot becoming much harder to farm. WHY?!?!?!?

There will now also be even less of a reason to do an activity you like less, or one that is less profitable. Take spare rations for instance. Now it does not even exist in the loot pool, but also if it did, you would have to pull it out of a huge selection of loot, and if that is all a player wants from gambit, and they do not like gambit, they no longer have a reason to play gambit.

This will not just massively hurt players, it will also hurt activity player retention.

Bungie please don't do this. It's probably already too late to change, but at least change it in the future."


As I referenced in my initial post, this is all part of what Bungie is referring to as a reinvestment in core activities. The ENTIRE world loot pool is getting thrown into 1 big bucket, and will be acquired by playing core activities like Crucible, Gambit, and Strikes. This means less total loot, but fewer ways for players to target the specific pieces of gear that we want. So even though there will be less loot available at any 1 time, it will take more time to get the roll your hoping for on any 1 specific gun. In short, less work for Bungie, more grind for players.

So, reinvesting in core activities may have nothing to do with expanding those activities as players might have hoped. It doesn't mean we'll be getting a bunch of new strikes or PvP maps, strike scoring, new modifiers, or any of that kind of thing. It means players will need to replay these activities A LOT in the hopes of getting the world drops we want.


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