Urk interview at IGN (Destiny)
Makes NO sense. Why delay a PC version?
It can't be about piracy, because Destiny has to always be connected. It's literally impossible to pirate. What other reason is there?
Hmm, maybe they aren't even trying to launch on PC yet? No QA, if you argue it's the same code as a PS4/XBO version? Also, it's not literally impossible to pirate always-connected games. Very, very hard, but not impossible.
Complete thread:
- Urk interview at IGN -
andeeeh,
2013-10-31, 16:18
- Urk interview at IGN - Schooly D, 2013-10-31, 16:35
- Urk interview at IGN -
Cody Miller,
2013-10-31, 19:02
- Urk interview at IGN -
ZackDark,
2013-10-31, 19:05
- Urk interview at IGN -
Cody Miller,
2013-10-31, 20:28
- Urk interview at IGN - ZackDark, 2013-11-01, 06:46
- Urk interview at IGN -
Cody Miller,
2013-10-31, 20:28
- Urk interview at IGN -
Ragashingo,
2013-10-31, 21:37
- Urk interview at IGN -
Cody Miller,
2013-10-31, 23:44
- Urk interview at IGN - Xenos, 2013-10-31, 23:56
- Urk interview at IGN -
Cody Miller,
2013-10-31, 23:44
- Have you tried to develop and test a PC release? - kidtsunami, 2013-11-01, 02:17
- Urk interview at IGN -
ZackDark,
2013-10-31, 19:05
- More - beta info - Urk interview at IGN - broony, 2013-11-01, 06:40
- unplayable -
Decom,
2013-11-01, 11:22
- unplayable -
uberfoop,
2013-11-01, 19:25
- unplayable - stabbim, 2013-11-04, 12:16
- unplayable -
uberfoop,
2013-11-01, 19:25