Urk interview at IGN (Destiny)
Makes NO sense. Why delay a PC version?
It can't be about piracy, because Destiny has to always be connected. It's literally impossible to pirate. What other reason is there?
A reason was given. Launching a new game on four different platforms is hard. Adding in a fifth with vastly different control schemes, a much wider variation in hardware, and ensuring compatibility with various additional operating systems may well have been beyond the scope of what even Bungie's large team can handle. So no, it doesn't make "NO" sense. Obviously, it is not what you wanted to happen, but it does make some sense.
Complete thread:
- Urk interview at IGN -
andeeeh,
2013-10-31, 16:18
- Urk interview at IGN - Schooly D, 2013-10-31, 16:35
- Urk interview at IGN -
Cody Miller,
2013-10-31, 19:02
- Urk interview at IGN -
ZackDark,
2013-10-31, 19:05
- Urk interview at IGN -
Cody Miller,
2013-10-31, 20:28
- Urk interview at IGN - ZackDark, 2013-11-01, 06:46
- Urk interview at IGN -
Cody Miller,
2013-10-31, 20:28
- Urk interview at IGN -
Ragashingo,
2013-10-31, 21:37
- Urk interview at IGN -
Cody Miller,
2013-10-31, 23:44
- Urk interview at IGN - Xenos, 2013-10-31, 23:56
- Urk interview at IGN -
Cody Miller,
2013-10-31, 23:44
- Have you tried to develop and test a PC release? - kidtsunami, 2013-11-01, 02:17
- Urk interview at IGN -
ZackDark,
2013-10-31, 19:05
- More - beta info - Urk interview at IGN - broony, 2013-11-01, 06:40
- unplayable -
Decom,
2013-11-01, 11:22
- unplayable -
uberfoop,
2013-11-01, 19:25
- unplayable - stabbim, 2013-11-04, 12:16
- unplayable -
uberfoop,
2013-11-01, 19:25