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Doom vs Marathon (Gaming)

by Harmanimus @, Sunday, June 14, 2020, 23:19 (1412 days ago) @ nico
edited by Harmanimus, Sunday, June 14, 2020, 23:42

Doom and Doom II are both significantly harder. Especially on higher difficulties. Also, both Games were released before Marathon. The defining feature of Marathon has always been the story. Almost all of its contemporaries were more difficult games, and many of them were implementing features at the same time (Rise of the Triad for example had a concurrent initial release with both Dual Wielding and Vertical Look and neither was the first on market with it) or in releases immediately after (Duke Nukem 3D and Dark Forces released 1* and 2 months after respectively and have a lot of additions such as jumping).

I would venture the assessment that Doom as a wholistic package is a better game experience from a moment-to-moment and design standpoint. And that even with its more technically relevant contemporaries Marathon mostly shines bright for its storytelling as well as the story itself over the details of gameplay.


*I misremembered the release of Duke 3D, but Dark Forces is still accurate.


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