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Doom vs Marathon (Gaming)

by MacAddictXIV @, Seattle WA, Monday, June 15, 2020, 10:42 (31 days ago) @ Cody Miller

The secrets not only become part of the normal part of the game for survival, but they tend to be designed in such a way that make the levels feel bigger and more cohesive.

Am I hearing that right? Secrets become a normal part of the game for survival? That's like saying that the skulls on Halo become a normal part of the game for survival. If you need skulls to "survive" in Halo, I would hate Halo.

Now if "secrets" were just parts of the map you have no need to venture into... maybe.


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