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Except... (Destiny)

by RC ⌂, UK, Wednesday, November 27, 2013, 07:17 (4013 days ago) @ kapowaz

Blizzard are talking to their current, ongoing, paying customers about an established set of systems that they're going to change. People have a solid, playable frame of reference within which to imagine how the forthcoming changes will affect the game. They have literal years and hundreds (if not thousands) of real $ invested in the game and the established community around it.


Destiny has none of that.


The risk is, for Bungie, in that talking about systems in isolation, that people will get the wrong idea. They'll have the wrong frame of reference for what is a new game. They'll try to liken it to Halo, or Call of Duty or Borderlands with unfavourable reflections on Destiny.

You can already see this with Bungie being reluctant to call it an MMO, to compare it games like the aforementioned Borderlands. Because while it shares certain elements, takes inspiration from them, it's also changed in the established Bungie style into something that doesn't easily fit into established boxes and stereotypes.

Besides, who can forget the Halo 2 E3 2003 demo?

In short, they want you to see more of it before you really see any of it. To be able to appreciate systems in their larger context. And they don't want to build up false expectations.


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