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Rendering The Future (layman's version... by a layman...) (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Sunday, March 16, 2014, 13:15 (3703 days ago) @ Cody Miller

1. They did a lot of work to make sure Destiny's new graphic features worked on the 360. If I read it right it looks like they managed to give every scene dynamic lighting (with full interactive shadows and light flickers and stuff) while still fitting within the current generation of hardware. This is awesome for me since I'll be playing on the 360 for a while.


Do you think that's smart? I would be mega surprised if the 360 received all the content over the course of Destiny's 10 year plan. When it comes time to move on, will you be able to port over your characters? Will you have to re-buy content on the new system? Will a PC version come along and just be plain best in every way?

I kind of wish Bungie would be more upfront about this, but it seems to me the smart thing is just to go next-gen right from the start.

On the technical side it felt like they were trying to make sure the 360 and PS3 could handle whatever they threw at it. I think the real problem is going to be the Microsoft / Sony divide. If I buy DLC for my 360 will I also somehow get a free download of it for my PS3? What about even between the 360 and One and PS3 and PS4?

I expect some of these questions will be answered before Destiny ships, but others, like where the game will progress long term, won't.

And, for you: [image]
Destiny does run on PC, just internally. :)


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