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Rendering The Future (layman's version... by a layman...) (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, March 16, 2014, 15:29 (3703 days ago) @ Miguel Chavez

1. They did a lot of work to make sure Destiny's new graphic features worked on the 360. If I read it right it looks like they managed to give every scene dynamic lighting (with full interactive shadows and light flickers and stuff) while still fitting within the current generation of hardware. This is awesome for me since I'll be playing on the 360 for a while.


Do you think that's smart? I would be mega surprised if the 360 received all the content over the course of Destiny's 10 year plan. When it comes time to move on, will you be able to port over your characters? Will you have to re-buy content on the new system? Will a PC version come along and just be plain best in every way?

I kind of wish Bungie would be more upfront about this, but it seems to me the smart thing is just to go next-gen right from the start.


Are you serious? This is why I have a hard time not seeing any time you post here as another faux-Andy Kaufman attempt at trolling.

OP talks about how they're looking to keep the graphics between 360 and next/current-gen boxes as much in parity as possible. For some reason this, in your mind, leads into a question about porting characters from one box to another? Where in the fuck are the two even remotely connected?

Jesus Christ…

- m

Ho hum. Read the last sentence of what I quoted. Never expected YOU to lack even that basic skill. Here it is:

This is awesome for me since I'll be playing on the 360 for a while.

That means he's buying the 360 version, hence my comment.


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