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What we have lost... (Destiny)

by narcogen ⌂ @, Andover, Massachusetts, Thursday, July 31, 2014, 21:25 (3556 days ago) @ Numinar

I love what I have played of Destiny, and hopefully some of this stuff comes on line later but this is just one of the things we have lost.

Custom games
-Map selection
-Arranged matches
-Forge
-Replays
-Deep settings adjustments/customisation.
-Proximity Voice (Though Halo 2 is the last time we saw the good version of this, like with Clans.)
-Firefight

Co-op
-3 players is less than 4.

Yes, but it actually works, and across a much greater variety of locations and internet connections than Halo co-op ever did. I've yet to see an international Halo coop match go well, and I've never participated in one that did. For the most part, the Beta was as smooth as butter in this regard. Only the occasional hiccup let me know I wasn't playing a local game.

For that gain I would gladly trade away most of the rest.

I'll miss Theater mode the most.


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