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The game is 3 months old (Destiny)

by iconicbanana, C2-H5-OH + NAD, Portland, OR, Wednesday, December 17, 2014, 08:17 (3631 days ago) @ Monochron

Vanilla Halo CE had plenty of customization options, many more than Destiny. Remember setting the weapon options for the map? Starting weapons, gametype, match length, etc.

Well, think that out though. Weapon variety is actually a huge strength in Destiny: loadouts you choose change PvP from a game of checkers to a game of chess. The gametypes in Halo CE were pretty similar to Destiny: slayer vs rumble, clash vs team slayer, control vs king of the hill, salvage vs CTF. No real oddball variant but really, it required a lot of time to put together significant variants in CE, and there wasn't really matchmaking at the time. I think they're pretty comparable. I think that matchlength is about right for Destiny too: the PvP is very fast, much faster than CE was. There's a strong base to work with here. Give Bungie another 3 months, and I think we'll see a much more diverse PvP as they begin to build on that base.


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