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Isn't it great that there are other things to do in life? (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Monday, January 12, 2015, 13:28 (3422 days ago) @ Cody Miller

Here's a newsflash: The game isn't going to fundamentally change. And I guess you've got ~10 years to remind us of its crappy core.


And THAT'S the shame. They have committed to a ten year plan, where our characters and all that move from game to game, all before the first release. With a normal sequel, you can shun what doesn't work and fix your shit, but not with Destiny. It feels like Bungie is already committed, which sucks because they committed even before they knew it was good.

Why can't they fix things in a sequel, exactly? The parts actively carrying forward between games are the most solid parts of Destiny. The movement modes, the powers, the gunplay, your character builds... all those are parts that don't need fixing. Things like the poorly exposed and executed story and the sameness of missions mechanics are parts that Bungie will naturally get another shot at simply because a new game means new story and new missions. Then, with all the feedback Bungie has received, it seems silly to think that they wouldn't also look over the parts you despise so much. The Investment System. The Grind. The randomness. Surely all those will see some changes.

Will Destiny 2 lack all traces of an Investment System and be 100% Cody Miller approved? No. But Destiny's strong core combined with more diverse missions, stronger story and cutscene elements, and an investment system that flows more naturally into what a player wants to do (mainly by eliminating that level 20-28 content gap) would, in my opinion, make Destiny's sequels into excellent, Halo level games. Heck, perhaps some of those changes will come to the game we already have!


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