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Exotic Hand Cannon Concept: Magic Bullet (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, March 20, 2015, 14:16 (3523 days ago) @ Kahzgul
edited by Cody Miller, Friday, March 20, 2015, 14:19

Getting kills wouldn't be the key to the multiplier; just consecutive hits. I'm actually concerned about too much damage; in crucible, after one headshot, you could just hit body shots and 3 hit kill anybody. Balancing this thing between PvE and PvP would be the real problem, I think; at the very least, it would probably require different scaling on the multiplier.


The problem here is that, in today's crucible, a three-hit kill is too slow for a hand cannon unless it fires as quickly as The Last Word. Thorn, Hawkmoon, Timur's Lash, The Devil You Know.... They can all 2-shot you with headshots (some with one headshot and one body shot). So if you have a slow ROF hand cannon, it needs - NEEDS - to be able to 2-shot.

Your Info is incorrect. All hand cannons are 3 shot kills in normal curcible: 1 head, 2 body for most, and 2 head one body for high Rof. The exceptions are Hawkmoon, Last Word, and Thorn. Hawkmoon and Thorn can kill in 2 headshots (thorn with DoT), and the last word takes 4 shots (3 if you use hip fire), but the rate of fire is so high that makes up for it.

This is why Timur's lash is bad in Crucible: too low rate of fire. I prefer medium impact hand cannons for this reason: faster rate of fire, but not TOO fast. Things like Word of Crota and Devil you Don't let me fire again before I'm even ready and have repositioned the reticle.

I went into Iron banner as a level 28 Warlock, and was still 3 shotting with a 300 Devil You know. That thing will last forever.


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