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No.... (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Thursday, June 11, 2015, 20:26 (3451 days ago) @ stabbim

At the same time I think there is a pretty strong need for cool backstory like this that isn't revealed on day one in a terminal or cutscene. And that isn't in game. Connecting the dots over time and watching stories like Thorn vs The Last Word and the story of The Ishtar Collective and perhaps the Exo Stranger come together is pretty neat. But on the flipside, I think to have such neat backstories Destiny really needs to work on its frontstory.

For instance, when we kill the Heart of the Black Garden we get a message from The Speaker saying Light is returning to The Traveler. Wut?? We knew The Traveler had been silent for a long time. We knew The Hive were attacking it via a captured shard of its shell. But we killed something in the Black Garden without really knowing what it was or what it was doing or why it was doing it. We went there to stop the Vex but we sorta accidentally fixed The Traveler too... except it still hasn't done anything over the first two expansions... even after having a big Tower ceremony at the end of the original story missions...

Describing the entire Reef Wars via in game cutscene would be way too much, but having the idea that what the Vex were doing in The Black Garden was affecting The Traveler get lost and muddled was way too little. The in-game story needs a solid shove to a place quite a bit more in between.


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