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Fallen abilities in the post-story missions (Destiny)
Heck, I couldn't even get past the Templar's Well... Goddamn tracking shot and those Fallen Captains...
Complete thread:
- Fallen abilities in the post-story missions -
Monochron,
2015-09-17, 02:59
- Fallen abilities in the post-story missions -
cheapLEY,
2015-09-17, 03:05
- Fallen abilities in the post-story missions -
ZackDark,
2015-09-17, 03:24
- Fallen abilities in the post-story missions - cheapLEY, 2015-09-17, 03:29
- Fallen abilities in the post-story missions -
Bosticman,
2015-09-17, 12:50
- Seems like they have a new type of agression -
Monochron,
2015-09-17, 13:14
- Seems like they have a new type of agression - bluerunner, 2015-09-17, 13:38
- Fallen abilities in the post-story missions - DiscipleN2k, 2015-09-17, 14:49
- They've definitely changed the AI - ZackDark, 2015-09-17, 18:50
- Seems like they have a new type of agression -
Monochron,
2015-09-17, 13:14
- Fallen abilities in the post-story missions -
ZackDark,
2015-09-17, 03:24
- You mean Taken? -
bluerunner,
2015-09-17, 08:52
- I wonder if that's why the Axion Bolt has it too
- ZackDark, 2015-09-17, 10:54
- Crap, yup, "Taken". -
Monochron,
2015-09-17, 13:11
- Crap, yup, "Taken". - bluerunner, 2015-09-17, 13:35
- I wonder if that's why the Axion Bolt has it too
- About the Cabal shot... - CruelLEGACEY, 2015-09-17, 12:20
- Fallen abilities in the post-story missions -
Bosticman,
2015-09-17, 12:54
- Fallen abilities in the post-story missions - MacAddictXIV, 2015-09-17, 12:55
- always shoot the medic first. -
Vortech,
2015-09-17, 13:49
- FTFY. I miss TF2 some days. - slycrel, 2015-09-17, 16:18
- Fallen abilities in the post-story missions - Kermit, 2015-09-17, 13:17
- Fallen abilities in the post-story missions -
cheapLEY,
2015-09-17, 03:05