
Fallen abilities in the post-story missions (Destiny)
And considering the flood of enemies that you can't damage (because those goblins are shielding them while remaining completely out of sight), it's no easy feat dodging around until you can get an angle at the ones you can actually shoot. Huge quantities of enemies alone isn't all that great.
I love a tough challenge where I spend most of my time behind cover taking pot shots for fear of instant death . . . but I usually prefer to manually set a high difficulty to do that. First time running through seems a bit crappy. I can't enjoy what is happening with the (actually present) story.
Meh, so far TTK is pretty amazballs, but this part has me miffed.
I am hoping for an Exotic of some kind in the future that will trump this umbilical cord of invincibility. When a bunch of taken are in a small area it's hard to see which one to shoot if the shielder is behind and not to the side.
It would be cool if guns like Hard Light can pierce it. Don't suppose anyone has tried?
Complete thread:
- Fallen abilities in the post-story missions -
Monochron,
2015-09-17, 02:59
- Fallen abilities in the post-story missions -
cheapLEY,
2015-09-17, 03:05
- Fallen abilities in the post-story missions -
ZackDark,
2015-09-17, 03:24
- Fallen abilities in the post-story missions - cheapLEY, 2015-09-17, 03:29
- Fallen abilities in the post-story missions -
Bosticman,
2015-09-17, 12:50
- Seems like they have a new type of agression -
Monochron,
2015-09-17, 13:14
- Seems like they have a new type of agression - bluerunner, 2015-09-17, 13:38
- Fallen abilities in the post-story missions - DiscipleN2k, 2015-09-17, 14:49
- They've definitely changed the AI - ZackDark, 2015-09-17, 18:50
- Seems like they have a new type of agression -
Monochron,
2015-09-17, 13:14
- Fallen abilities in the post-story missions -
ZackDark,
2015-09-17, 03:24
- You mean Taken? -
bluerunner,
2015-09-17, 08:52
- I wonder if that's why the Axion Bolt has it too
- ZackDark, 2015-09-17, 10:54
- Crap, yup, "Taken". -
Monochron,
2015-09-17, 13:11
- Crap, yup, "Taken". - bluerunner, 2015-09-17, 13:35
- I wonder if that's why the Axion Bolt has it too
- About the Cabal shot... - CruelLEGACEY, 2015-09-17, 12:20
- Fallen abilities in the post-story missions -
Bosticman,
2015-09-17, 12:54
- Fallen abilities in the post-story missions - MacAddictXIV, 2015-09-17, 12:55
- always shoot the medic first. -
Vortech,
2015-09-17, 13:49
- FTFY. I miss TF2 some days. - slycrel, 2015-09-17, 16:18
- Fallen abilities in the post-story missions - Kermit, 2015-09-17, 13:17
- Fallen abilities in the post-story missions -
cheapLEY,
2015-09-17, 03:05