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Is the Raid too hard? (Destiny)

by CruelLEGACEY @, Toronto, Wednesday, September 30, 2015, 16:14 (3436 days ago) @ Cody Miller

I'm fine with a long raid… so long as the way to progress towards 310 doesn't involve getting lucky on drops from the raid. That might turn out to be the case, I don't know. Right now it looks like you'll only be able to get 310 items from 4 sources:

1. Exotic Engrams
2. Special Quests
3. Raid drops (hard mode hopefully is 310 always)
4. Trials of Osiris?

We are back to the problem of not being able to hit max level unless you get raid boot drops. Worse now since you'd need THREE to infuse your good boots with heavy ammo perks up to 310.

Everything would be so much better if infusion was 100%. Why it's 80% is beyond me. Even at 100% it'd still take longer than in HoW.

I'm hoping the new light system makes hitting 310 not necessary, even for the hard mode raid.

Luke Smith posted (can't remember if it was on Neogaf or Reddit) that 300 is the max level for all content we'll be playing in the near future. Having gear that drops with ratings above 300 is a way to combat the "forever 29" syndrome that plagued vanilla Destiny. With the current system, you can be stuck with sub-300 boots or whatever, and still pull your light level up to 300 with other gear. Going above that is just a bonus.


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