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The cursor UI has real problems (Destiny)

by General Vagueness @, The Vault of Sass, Saturday, August 23, 2014, 13:14 (3539 days ago) @ Xenos

It's not the work involved, it's the time taken (as I've said). If you know where you're going and the system is designed well (or even just designed OK) it's faster to just press a few directions; you can see this in PCs, even, with people that prefer to use keyboard navigation (and don't like programs that don't support it).


Right, but keyboard navigation is always a secondary control method, because it's not as user friendly. The thing about Destiny's UI is it's incredibly easy to use and understand, which is the main goal with UI design.

I don't buy that, because using a cursor isn't the standard or default way of doing this in a console game, and using a stick or d-pad to select things in a game goes back before mice were common.


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