End game problem with loot (and a cool solution) (Destiny)
I suggested exactly what you just said - to treat the Vault of Glass like the Optional Ultrahard stuff in Diablo, not by giving out gear, but rather something that gives bonus exp to make starting over with a new class easier and more fun.
I have wondered a couple of times why beating a Nightfall Strike give you a neat visual and xp bonus but beating the Vault of Glass doesn't. Extending a Nightfall-like bonus to the VoG and allowing it to be transferred to your other characters (or for simplicities sake just applying it to all your characters) is a good idea. It would also help with the unevenness and sometimes anti-climatic nature of the VoG rewards.
Complete thread:
- End game problem with loot (and a cool solution) -
Cody Miller,
2014-10-24, 11:09
- End game problem with loot (and a cool solution) - Numinar, 2014-10-24, 11:29
- End game problem with loot (and a cool solution) -
Blackt1g3r,
2014-10-24, 11:30
- End game problem with loot (and a cool solution) - CruelLEGACEY, 2014-10-24, 13:53
- End game problem with loot (and a cool solution) -
Ragashingo,
2014-10-24, 11:48
- End game problem with loot (and a cool solution) -
Cody Miller,
2014-10-24, 11:57
- End game problem with loot (and a cool solution) -
Ragashingo,
2014-10-24, 12:31
- Sounds good to me! - CruelLEGACEY, 2014-10-24, 13:55
- End game problem with loot (and a cool solution) -
Ragashingo,
2014-10-24, 12:31
- End game problem with loot (and a cool solution) -
Cody Miller,
2014-10-24, 11:57
- End game problem with loot (and a cool solution) -
Avateur,
2014-10-24, 12:28
- Don't force new characters to play first mission/cinematic -
Schedonnardus,
2014-10-24, 14:44
- Don't force new characters to play first mission/cinematic -
CruelLEGACEY,
2014-10-24, 14:50
- Don't force new characters to play first mission/cinematic -
iconicbanana,
2014-10-24, 15:04
- Don't force new characters to play first mission/cinematic -
CruelLEGACEY,
2014-10-24, 15:17
- Don't force new characters to play first mission/cinematic - iconicbanana, 2014-10-24, 15:28
- Don't force new characters to play first mission/cinematic - Kermit, 2014-10-24, 16:03
- Don't force new characters to play first mission/cinematic -
RC,
2014-10-24, 16:35
- Don't force new characters to play first mission/cinematic -
CruelLEGACEY,
2014-10-25, 08:31
- Don't force new characters to play first mission/cinematic -
Cody Miller,
2014-10-25, 10:45
- Don't force new characters to play first mission/cinematic -
Yapok,
2014-10-25, 10:50
- Don't force new characters to play first mission/cinematic - uberfoop, 2014-10-25, 11:21
- Don't force new characters to play first mission/cinematic -
Yapok,
2014-10-25, 10:50
- Don't force new characters to play first mission/cinematic - RC, 2014-10-25, 11:16
- Don't force new characters to play first mission/cinematic -
Cody Miller,
2014-10-25, 10:45
- Don't force new characters to play first mission/cinematic -
CruelLEGACEY,
2014-10-25, 08:31
- Don't force new characters to play first mission/cinematic -
CruelLEGACEY,
2014-10-24, 15:17
- Don't force new characters to play first mission/cinematic -
stabbim,
2014-10-24, 17:17
- Yes! Thank you. That drives me crazy. - Jabberwok, 2014-10-27, 15:16
- Don't force new characters to play first mission/cinematic -
iconicbanana,
2014-10-24, 15:04
- Don't force new characters to play first mission/cinematic -
CruelLEGACEY,
2014-10-24, 14:50
- Don't force new characters to play first mission/cinematic -
Schedonnardus,
2014-10-24, 14:44
- This is a pretty good idea. - yakaman, 2014-10-24, 13:52
- End game problem with loot (and a cool solution) - Kahzgul, 2014-10-26, 06:47
- End game problem with loot (and a cool solution) - sorahn, 2014-10-26, 16:54
- Diablo 3's solution - Jabberwok, 2014-10-27, 15:26