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End game problem with loot (and a cool solution) (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Friday, October 24, 2014, 12:31 (3472 days ago) @ Cody Miller

I suggested exactly what you just said - to treat the Vault of Glass like the Optional Ultrahard stuff in Diablo, not by giving out gear, but rather something that gives bonus exp to make starting over with a new class easier and more fun.

I have wondered a couple of times why beating a Nightfall Strike give you a neat visual and xp bonus but beating the Vault of Glass doesn't. Extending a Nightfall-like bonus to the VoG and allowing it to be transferred to your other characters (or for simplicities sake just applying it to all your characters) is a good idea. It would also help with the unevenness and sometimes anti-climatic nature of the VoG rewards.


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