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Don't force new characters to play first mission/cinematic (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Saturday, October 25, 2014, 10:45 (3473 days ago) @ CruelLEGACEY

No argument about the unskippable cutscenes... those are a problem.

My point about the opening mission is that it's ok for what it is, but I wouldn't want an entire game filled with that style of mission (more scripted events, longer drawn-out "atmosphere" sequences).

According to the infamous "AMA" on Reddit by the supposed Bungie tester, that intro mission is more in line with what the majority of the Destiny campaign was going to be like before the big change in 2013.

All I'm saying is that I can see how some of the team at Bungie might worry that a game full of missions like that would be horribly tedious to replay over and over.

It doesn't have to be like the first mission, just stuff peppered through to let you know you are actually affecting things. For instance, the opening of the Array on the last Earth mission was pretty neat, yet we see nothing at all like that ever later in the game.


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