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Don't force new characters to play first mission/cinematic (Destiny)

by RC ⌂, UK, Saturday, October 25, 2014, 11:16 (3473 days ago) @ CruelLEGACEY

No argument about the unskippable cutscenes... those are a problem.

My point about the opening mission is that it's ok for what it is, but I wouldn't want an entire game filled with that style of mission (more scripted events, longer drawn-out "atmosphere" sequences).

The only event in the first level that slowed you down at all was Ghost opening the gate. I think we all know how often that happens in the rest of the game anyway.


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