Bungie.net has a new Breaking In article today with Micah Zahm, technical artist at Bungie. Give it a read to discover about the pyrotechnic programmer-gone-artist who solves tricky problems every day to bring Destiny closer to us!
Pyromancy noticed some similarities between the Destiny logo and the logo for a new drug designed to treat osteoporosis. The resemblance... I see it!
Kotaku's Mike Rougeau takes a look at what's happening to single-player games... or what MIGHT be happening. Destiny plays a big part. Good read! Thanks, Kermit. Update: oops! Looks like Duncan already mentioned this a couple of days ago! Time to start paying closer attention. -ce
PCWorld posted a new interview with Pete Parsons, discussing where Bungie thinks Destiny will take them (and us) in the coming years. Go read!
Monday's headlines: