When I look at other games approaches... (Destiny)

by Claude Errera @, Thursday, December 17, 2015, 16:55 (3359 days ago) @ MacAddictXIV

All good points. I think Titanfall managed to avoid sniper problems because of the player's speed and movement abilities. Simply hitting a target with a sniper rifle is a lot more challenging in that game.

Now that I think about it, another potential solution for Destiny would be to increase sniper scope ranges. If your scope zooms you way in, it increases the tunnel vision effect and makes it more difficult to track moving targets or engage enemies that are within primary weapon range. It would help mitigate the "run and gun" snipers that are so deadly in Destiny.


I've thought of this as well. It definitely would narrow the sight lines. It would also definitely eliminate sniper "camping" where snipers are constantly zoomed down a sight line.


At the very least, it would add a significant risk for players who want to camp hard-scoped down a sight line.


Can snipers get the perk that gives you radar in ADS? Because that would make the hard-scoping far less risky

Patience and Time has it, but I've never seen it on another sniper, personally.


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