Avatar

Agreed (Destiny)

by CruelLEGACEY @, Toronto, Thursday, August 11, 2016, 14:32 (3030 days ago) @ Cody Miller

I'm loving No Man's Sky, although it is perhaps the best example I've seen of a game with brilliant "indie spirit" that would majorly benefit from some AAA polish.


More money = better game.

#codywasright

:-p


Depends on how that money is spent.

They needed to find a Dave Candland clone and pay him.


Big time. I think No Man's Sky is proof that you don't need hundreds of millions of dollars to produce a huge game with good (not great) production values, but a bit more time and money in the test/QC realm would have gone a long way.


You definitely don't. I don't think either Uncharted 4 nor Last of Us ever broke 100 million in terms of budget. But do you really think No Man's sky was a tiny game? I guarantee it was at least 7 figures, and would not be surprised if it were in the low 8s.

I can only guess, but it wouldn't surprise me if close to half of No Man Sky's total budget was marketing. The dev team was tiny (4 people plus a few contractors here and there, I believe) up until the last year or so. Even now I think the team is only about 12-15 people. So in terms of actual development costs, I'd say the budget was quite low. Certainly into the "millions", but that is next to nothing given the long development time.


Complete thread:

 RSS Feed of thread