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Reach was darn near perfect, IMO. (Destiny)

by SonofMacPhisto @, Thursday, August 11, 2016, 19:18 (3003 days ago) @ CruelLEGACEY

We'll have to agree to disagree there! I think it's the best by far.


Playing MCC really solidified Reach's place at the top of the Halo mountain for me.

I love all of Bungie's Halo games in their own ways. They each have their strong suits. But Reach is the most complete all-around package, with the best sandbox, best campaign design, fantastic multiplayer, best forge mode, best theatre mode, best custom game options, etc. It also broke from the traditional Halo formula in a few ways, so I get why some Halo fans didn't click with it so much. To me, every single change was very much needed. The only thing Reach is missing IMO is the epic, huge-scale setpieces that made the Halo 3 campaign so memorable. Reach doesn't really have anything that matches the Scarab battles or the big vehicle rushes from the Halo 3 campaign.

I think every Halo through Reach were affected by the circumstances that surrounded them in a way I don't really see in many other series.

I mean, just list 'em out and you can rattle off historically important likely never seen again in same way again moments.

This is probably how my parents feel about the music they listened to during their 20s. :P


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