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I kind of like them (Destiny)

by Harmanimus @, Wednesday, September 20, 2017, 10:44 (2701 days ago) @ cheapLEY

That is a problem of the play spaces being single-matched rooms around a hub. If they build 2-3 per enemy race, but had design aesthetic overlap (giving each enemy race another one or two they can appear on) and generate a random mechanic + random assortment of enemies based on 1-2 enemy races and you remove a lot of the blandness that PoE had over time. CoE was better because the focus on the boss fights is better than the same adds in the same spaces.


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