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one would argue

by Leviathan ⌂, Hotel Zanzibar, Wednesday, August 28, 2013, 11:21 (4104 days ago) @ kidtsunami

They're not worried about training the player on anything or a lot of exposition and they're also not the run up to the end of the game.

So basically the game is allowed to breath, flesh out the world and allow gameplay that isn't sprinting to the end.

Yeah, I thought Halo 3 hit that pace right on the head perfectly, peaking with an epic two scarab battle, taking a rest, and then ramping up for an awesome end.

The problem for me was that LNoS was too good - so as the game went on I just kep looking for a Saber and an excuse to go back into space... :)


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