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Why is the infinite forest not a maze? (Destiny)

by MacAddictXIV @, Seattle WA, Wednesday, December 06, 2017, 07:47 (2626 days ago) @ unoudid

Seems like a missed opportunity. Right now the infinite forest is just a random-appearing tunnel where you can just run past everything to open a door to continue. It's basically a door opening simulator filled with some annoying doormen who tickle you as you run by.

What I think would have been cool is if there were multiple doors to open that create a dynamic way of progressing from point A-B. You could have multiple different paths to get from point a-b depending on which door you opened. You could even choose different paths for each member of your fireteam. Make this more maze-like and less tunnel-like.

The biggest reason I can think of is efficiency. Right now, you can only have two "tiles" existing at once, the one you are on and the one you are going to. But if you allowed exploration like what you are saying then it would be a total of up to 6, 2 for each fire team member. There is also certain things like distance rendering which saves a lot of processing power as well, but I imagine that if one of your fire team is far away that is still has to render that so you know what is happening.


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