Skill Up’s Beyond Light Review (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, December 30, 2020, 10:25 (27 days ago) @ cheapLEY
edited by Cody Miller, Wednesday, December 30, 2020, 10:35

The way I see it is that it’s still trying to straddle the line. He says it’s only for hardcore players. I think that’s largely true. The material economy is a great example of that. But, on the other hand, other than like GM Nightfalls (and champions, obviously), nothing in the game is difficult enough to make build consideration necessary. But unless they completely refine the upgrade system (and mod availability, as SkillUp stated), they can’t make that necessary because then new and casual players wouldn’t be able to play at all.

I think this sounds like a problem.

If the game has a system, which is as you say basically optional, then what's the point of including it? Isn't it basically superfluous? What point is there to master and exploit a system which doesn't provide you with benefit? Or challenges that scale with your mastery of said system?

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