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Baby's first Extraction Shooter? (Gaming)

by cheapLEY @, Tuesday, March 03, 2026, 08:26 (1 hours, 58 minutes ago) @ Kermit

One more thing about the comparison to Arc Raiders: I don’t think Embark envisioned all of the organic dynamics that arose in their game. I would be shocked if Marathon doesn’t have its version of the same. If anyone reading this wants to join me Thursday night, I’ll be on and will appreciate the company—just let me listen to the cutscenes.

I don’t think they anticipated the extent to which players would cooperate. I don’t remember where I saw it at this point, but the devs said that the high tier ARC are tricky to get right because they didn’t anticipate the entire lobby teaming up to kill them. They’re too easy when that happens, but how do you adjust that without making it completely necessary for the whole lobby to team up?

I think there’s potential for Marathon to have that if they lean in to public event style things, maybe even light dungeon style encounters. But how do you make that work in an extraction shooter where any other player could also just kill you? I’ll be interested to see if anything like that makes it into the game.


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