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VentureBeat Interview with Jason Sussman (Destiny)

by uberfoop @, Seattle-ish, Wednesday, June 18, 2014, 11:27 (3602 days ago) @ INSANEdrive

I figure that if this was just Xbox One and Ps4 then graphically would still get the same deal we have now.

Maybe in terms of the 30fps decision (it is a Bungie game, after all), but the inner workings of the engine might differ significantly. Under the hood, Destiny was designed to play nicely with seventh-gen consoles right down to the light prepass rendering model with a 360-eDRAM-friendly 96 bit-per-pixel G-buffer.

It would have looked somewhat different as a strictly eighth-gen game, I think.


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