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VentureBeat Interview with Jason Sussman (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, June 18, 2014, 14:06 (3601 days ago) @ Ragashingo

Heh. I'm reminded of a neat EVE story. There was a big organized group that went around destroying everything in their path and they accidentally uncovered players using advanced bots (which are not allowed) to mine asteroids. They could tell they were bots because the players escape pods would warp to the stations and return to the asteroid belts over and over even though there were giant fleets of doom clogging the system.

Well, the problem there is two fold.

1. If bots can play your game, then it's too simple.
2. If players would rather have a bot play for them, then the game is dumb.

This is entirely eliminated by removing boring things from games, and only including fun, interesting things that humans alone could do.

I personally would rather have Destiny be 50 hours where every second is intense and interesting, rather than 10 years where a lot of it is filler.


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