Now, hold on (Destiny)

by Monochron, Wednesday, September 10, 2014, 12:10 (3526 days ago) @ Kermit

Actually, they didn't.

You can't make the argument that the impression Bungie gave of Destiny was one of a "first episode of a ~30 ep. TV series". There are expectations of a game at full retail price launching on multiple platforms, and Bungie in no way tried to deter those expectations. They were inspired by telling stories in an episodic way, not releasing 30 bit-sized games over the space of 10 years each being $60.

What that article shows is nothing more than Bungie embracing episodic story telling, which can certainly be a positive. Bungie led us to beleive that this game would be a full title; something that would fully immerse us in their world. After my hours of playing there has been no story immersion.

If they are saving all the good story telling for later smaller episodes and just cramming this game with great gameplay but no story, that makes no sense. They want us immersed in the world. They would not intentionally release a "pilot episode" in the way the released Destiny.


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