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Good points! *minor SP* (Destiny)

by Grizzlei ⌂ @, Pacific Cloud Zone, Earth, Wednesday, September 17, 2014, 12:27 (3520 days ago) @ Cody Miller

In terms of story, I think most people are on the same page in that what was presented in the game was extremely weak, and the grimoire didn't fill that gap, nor should it have been expected to. When people try to make the excuse that it's supposed to play out over ten years, that doesn't hold water. Each aspect and each 'episode' of the story needs to be good and substantial. If over the next ten years all you get each time is what we got with Destiny, or more likely less in each DLC, then it doesn't matter.

So much this. There is absolutely nothing wrong with introducing elements and arcs in your plot that you will flesh out over a planned series. However, if none of that can find itself contained within a standalone product then it doesn't need to be in the limelight. I don't want to hear about this or that unless it has a real significance on this story I'm invested in right now. So what if the Hive are planning on invading Earth? The story itself cared little about that past the Moon. That's a pretty big thing. It had little to do with what we experienced at the end.

Similarly, the stuff with the Exo stranger onward is also confusion as to exactly how it fits into thing. Why exactly is the traveler doomed if the heart isn't destroyed? Why if that's the case doesn't the speaker send an army of guardians to destroy it? Why is the Queen and her brother being mysterious for no fucking reason? So much is just not contextualized correctly, that the disconnect is as wide as the Hellmouth.

Pretty much. It assumes that we know what's going on, and worse, that we'll want to be invested in how all these things play out in the long run. If Bungie was banking on convincing a person who only wanted to play this game to stick with the series, they failed.

All parts of this game feel like tiny little self contained places, as opposed to a big connected universe. The reef exists literally only as a throne room. Small pieces that don't feel connected. Individual threads not woven together to make a tapestry. That is how Destiny feels.

Cosmodrome seemed like a long ass tutorial for Destiny. Little of it seemed to have any bearing on the rest of the story besides getting you a jumpship, a warpdrive, and showing how pervy the Stranger is.


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