
BWU (Destiny)
Let's see, this doesn't address the issue of whether or not you need a commendation for every legendary weapon or piece of armor you buy, and if so, what they were smoking when they decided on that, and there's nothing about bringing the reforging mechanic to a wider audience (did the Game Informer thing talk about those?), but it confirms people who don't have the DLC can buy high-level gear from Eris, and it says the Iron Banner will be back really soon, so it's the good with the questionable.
i'm guessing that people were getting marks too quick and were dismantling weapons for energy. this slows that down considerably, which makes you have to grind more, which means you will have to play more, which means Activision is happy more.
As usual, I fail to see how that works. Destiny doesn't have a subscription fee. It doesn't display ads on old signs scattered about Humanity's lost cities. It doesn't have micro-transactions that players are encouraged to buy to speed up getting better weapons or armor. The only way Bungie and Activision make more money is if we the players are happy enough to buy DLC or future games. Until then, each player is an active drain of resources (the servers don't power and oversee themselves!) and each unhappy player put off by the grind is both a lost future sale and a chance for word of mouth to decrease other future sales.
So why do you think they have grind and have been increasing the amount of grind? I mean, I know you have fun just playing the game, I do too, but they could make stuff unlock faster without it being an issue, but they chose to make most things take a long time, and they've made a lot of changes that make things take even longer to unlock, so they have some form of grind in mind.
I think they have been decreasing the amount of grind. Since Destiny's launch the following has happened or will happen next week:
1. The Cryptarch was changed to only decode engrams to the same color or better.
2. Ascendant Materials were added as rewards or reward possibilities to story missions.
3. Destination Materials (Spinmetal, etc) were added as rewards for bounties and missions
4. Destination Materials are purchasable from venders in bulk at an exchange rate that has been called generous
5. Exotic weapons and armor no longer need hard to obtain Ascendant Materials to upgrade them. Instead their final upgrade bubble requires a single Exotic Shard which can be bought for semi-easily obtained Strange Coins.
6. Exotic weapons will soon level up faster than they did before. (How much faster we do not yet know.)
7. Loot drops for The Dark Below's raid are said to be more intelligent helping ensure you get a better mix of upgrade materials and "fun items" like guns, ships, etc.
The only negatives I can think of are:
1. Old Exotics you own need to be upgraded to keep full pace with the absolute highest end enemies and their perk progress is reset when you upgrade them. (For most activities though you old weapons and armor will be unaffected and will be just as useful as ever.)
2. It will be harder to buy Legendary weapons and armor since you will need Crucible or Vanguard commendations that can only be obtained by leveling up your Vanguard or Crucible rankings.
As for why the grind? A lot of reasons:
-Legendary and Exotic weapons and armor taking a long time to upgrade makes you appreciate the upgrades you eventually activate. Guns like Bad Juju, Thorn, and Truth become significantly more awesome once you are able to switch on their signature upgrades. As we saw the other day, many here put a great deal of value in having completed the work needed to upgrade their weapons.
-The harder to buy Legendary items will cause people to be more discerning about what they buy, especially with weapons. It will also slow the rate at which you upgrade a legendary item since you can't as easily buy and shard unwanted items. It will likely push people to do more daily heroic story missions since you get a few ascendant items each day by doing them.
-By limiting the amount of Legendary and Exotic weapons a player can buy it helps promote diversity among Guardians. It magnifies people's likes. If someone kinda likes Scout Rifles but really likes Shotguns they'll likely spent their slowly earned Marks and Commendations on a shotgun. As a result they won't be able to buy a high end Scout Rifle for a while. Other people will make other choices. The end result is you will encounter someone with your favorite gun less often.
-As Cody Miller said earlier, wanting to unlock that next perk or buy that next weapon helps keep people playing. If they are still playing when DLC comes out they will be more likely to buy it.
Overall, I believe Destiny has been improving since launch. It's not perfect yet. It will never match some people's ideas of perfection. But it is improving.
Complete thread:
- BWU -
petetheduck,
2014-12-04, 16:07
- BWU - Korny, 2014-12-04, 16:23
- I'm taking that Lebowsky reference as a nod to Levi
- ZackDark, 2014-12-04, 16:23
- Bastion and First Light now only in Combined Arms -
HavokBlue,
2014-12-04, 16:56
- Bastion and First Light now only in Combined Arms -
Blue_Blazer_NZ,
2014-12-04, 18:32
- Bastion and First Light now only in Combined Arms - General Vagueness, 2014-12-04, 21:54
- Bastion and First Light now only in Combined Arms -
someotherguy,
2014-12-04, 19:43
- Bastion and First Light now only in Combined Arms - General Vagueness, 2014-12-04, 21:51
- Bastion and First Light now only in Combined Arms -
Blue_Blazer_NZ,
2014-12-04, 18:32
- BWU -
General Vagueness,
2014-12-04, 17:50
- BWU -
Schedonnardus,
2014-12-05, 12:26
- BWU - CyberKN, 2014-12-05, 12:37
- BWU - Ragashingo, 2014-12-05, 13:03
- BWU -
Schedonnardus,
2014-12-05, 12:26
- Thanks for the Xûpdate Bungie
- Pyromancy, 2014-12-04, 18:17
- BWU - Kermit, 2014-12-04, 19:02
- Great update! - Leviathan, 2014-12-04, 20:13