BWU (Destiny)
So the next step in understanding why it was fun is to understand that the slow way of doing the grind isn't fun to many people. It was work, something you had to do to get the stuff you need to enjoy the fun stuff more.
Given the choice of spending a short time doing work or a long time doing work, it was more fun taking a short time with the added bonus of having some fun stuff kick off whilst you were doing the work.
Specifically:
- defend warsat (with waves of Hive and Fallen double-teaming enough low-level guardians that they could hold together against those odds with teamwork - you'd get a good sense of camaraderie out of that and you had to work together when shooting into the cave - don't get too close, respect each others sight-lines, etc. and people who had story missions were polite, they would move through quickly to do their thing and not block the spawns. So people were spontaneously cooperating amiably in the game.)
- the enemies are moving against each other - the most intense and concentrated fun that the game had to offer - you had enough guardians to survive it (or revive you when you, inevitably, died) and if you had two titans there (likely given that it happened were cave farmers stood) they could double team the hive spawn room and generate enough orbs for everyone. The non titans would guard our backs against fallen and have a constant supply of supers to wield against them. And that hive spawn room would just explode with loot, heavy weapon ammo, special ammo, engrams!
You missed out and I don't think you realize just how much you missed out.
I forgot to mention the grimoire scores and card unlocks that killing so many high level Hive and Fallen generated. The heavy weapon kills, super kills, ...
Gawd, I really miss the loot cave :-) It took the shit and turned it into something good.
But it had to stop, your gif shows why. It provided a simple image that showed, all too clearly, what was wrong with Destiny. An hour long youtube vid of somebody running around ticking off bounties and story missions wouldn't make the point as well. They would be grinding but you would have to do it to feel the grind. A one second looping gif makes the point immediately so the cave had to go.
Complete thread:
- BWU -
petetheduck,
2014-12-04, 16:07
- BWU - Korny, 2014-12-04, 16:23
- I'm taking that Lebowsky reference as a nod to Levi - ZackDark, 2014-12-04, 16:23
- Bastion and First Light now only in Combined Arms -
HavokBlue,
2014-12-04, 16:56
- Bastion and First Light now only in Combined Arms -
Blue_Blazer_NZ,
2014-12-04, 18:32
- Bastion and First Light now only in Combined Arms - General Vagueness, 2014-12-04, 21:54
- Bastion and First Light now only in Combined Arms -
someotherguy,
2014-12-04, 19:43
- Bastion and First Light now only in Combined Arms - General Vagueness, 2014-12-04, 21:51
- Bastion and First Light now only in Combined Arms -
Blue_Blazer_NZ,
2014-12-04, 18:32
- BWU -
General Vagueness,
2014-12-04, 17:50
- BWU -
Schedonnardus,
2014-12-05, 12:26
- BWU - CyberKN, 2014-12-05, 12:37
- BWU - Ragashingo, 2014-12-05, 13:03
- BWU -
Schedonnardus,
2014-12-05, 12:26
- Thanks for the Xûpdate Bungie - Pyromancy, 2014-12-04, 18:17
- BWU - Kermit, 2014-12-04, 19:02
- Great update! - Leviathan, 2014-12-04, 20:13