BWU (Destiny)

by scarab @, Saturday, December 06, 2014, 16:40 (3880 days ago) @ Ragashingo

No. The ones that we both agree are more fun.

Bungie did NOT remove the loot cave because it wasn't sufficient fun, they removed it because people were laughing at Bungie for having made a game so poor that people would rather shoot into a cave than engage with large chunks of the game. Bungie were removing the embarrassment that the cave caused to Bungie.


Maybe you think I don't get things but you are trying awful hard to ignore things yourself. You are so caught up in forcing the point that the loot cave was an indictment of a broken game that you refuse to look at reality. Yes, the loot cave highlighted deficiencies in Destiny's loot system, some of which have been fixed, but it was also a brief, interesting anomaly that showed what stupidly depressing lengths some gamers are willing to go to get an inch ahead. I don't think you really believe that the loot cave was more fun than the rest of the game. It wasn't even the most fun thing in your post trying to convince me how fun it was!

I am not saying that the loot cave was so amazing that every game should have one. I am saying that it was much better than what people were having to do without it. Given that we were forced to go back to the shit that Bungie were asking of us once the cave was removed then, yes, I miss it. I might still be playing the game if the cave was still there. (especially if it dropped ascendant and exotic resources) I wouldn't be happy that the cave was necessary but I would be wasting less of my valuable time by using the cave to accrue the shit I needed. The time save would be worth it.

You have not understood. People were not doing it to get an inch ahead - they were doing it to cut out a load of bullshit. They were optimizing their time. What they were being asked to do was a massive waste of their time. It cost too much TIME. The cave let them do those things in less time. They then had that time free to do the parts of the game that were fun. They were increasing the time ratio of fun to shit and therefore improving their overall game experience.

I started my day there, did most of the drudge work, planned the rest of my day with mates, then went on with them to do the things that couldn't be done at the cave then moved on to the fun parts of Destiny. I had more time for fun.

Though there was one part of the cave experience that was better than the rest of the game and that was when the enemies moved against each other. Obviously you can experience this without the cave but the cave ensured that you experienced it regularly and that there were sufficient guardians there to enjoy it given how low level we were at the time. So I stand by that part. It was fun.

Yes kick-offs are still in the game. But the cave ensured that there were sufficient guardians right at a hive spawn point when they kicked off. The game does not have that now, does not have a guaranteed supply of guardians right there when things kick-off. The cave gave it to you for free whilst speeding up your progress through the grind. Without the cave you would have to organise it yourself and probably prolong your daily chores waiting for it to happen. Given the grind of the grind nobody would want to prolong it just to have a kick-off. And we are so high level now that kick-offs are not as much of a big deal. They are still good but you don't need the backup so much, you don't appreciate that as much now.

The cave would still be better than the vanilla experience because it saved your time even without the kick-offs. But being there for kick-offs and having the extra guardians for support was icing on the cake - a happy coincidence.


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