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BWU (Destiny)

by General Vagueness @, The Vault of Sass, Saturday, December 06, 2014, 12:02 (3880 days ago) @ Ragashingo

The loot cave let you achieve most of the grind in a very compressed time and added the chance to get intense action when the Fallen and Hive kicked off against each other. I've said this before in other posts but I think you don't want to engage with the thought that the loot cave was enjoyable.


You're right, I will never consider standing in one spot and shooting into a cave fun. No matter the reward or time saved. It's why I never did it. It's why I didn't even know the cave's location until after it had been fixed. In my opinion, it went against the spirit of the game with it's diverse classes and movement modes and weapons. It went against the spirit of the story where I am a hero brought back to life to save humanity and reclaim the solar system.

exactly?
It went against everything the game stands for except the grind and people did it anyway, in droves even, and some of them even enjoyed it, if anything says there's a flaw it's probably that.

It went against my sense of hypocrisy where those complaining the loudest about grinding and the game not having interesting activities decided the solution was to stand in one spot and kill the exact same set of enemies a thousand times over in one of the most clear example of grinding in the history of gaming.


again, exactly?
It's not hypocritical, it's the whole point-- people wanted to spend less time grinding and this enabled that by putting a ton of it into a short space of time. It's like ripping off a band-aid versus pulling it off slowly.


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