BWU (Destiny)

by scarab @, Saturday, December 06, 2014, 17:07 (3880 days ago) @ General Vagueness

It's not hypocritical, it's the whole point-- people wanted to spend less time grinding and this enabled that by putting a ton of it into a short space of time. It's like ripping off a band-aid versus pulling it off slowly.

With the added advantage of having more time freed up for the parts of the game that were fun.

Bungie wants our time. They don't have enough fun content so they give us makework to unlock the content. The makework isn't fun but it unlocks the fun.

Thing is, whilst we haven't finished the makework we are driven to complete it. If we ever got all the stuff unlocked then we would either be satisfied and quit happy or realize that the fun we unlocked was rather small. Both those ends are deferred whilst we are still chasing resources.

If we could have had all our resource needs met by 10 minutes gameplay per day then we would have been spending ours doing... what? 5 strikes? A raid? using all the weapons we unlocked?

I would probably have been happy with that because I have been happy with AotCR and Coastal Highway all these years (though I'm not sure that strikes are in that league). But I suspect that other people (the ones that Jones is targeting) would have kept playing if they weren't distracted by the chase for resources.

The last thing Bungie wants is for us to have unlocked everything quickly. There is a good chance that many people would just move on to another game if that happened.

OTOH they don't want to alienate everybody with the grind.

So they have to try to achieve a balance between what Bungie wants and what we will put up with.

If Bungie hadn't changed the resource we need to upgrade our exotics then people could legitimately complain that the new armour requires them to farm the same old shit that they have been farming for months. Now Bungie can say that you are not farming the same shit and, technically, they would be right.


Complete thread:

 RSS Feed of thread