
The effects of Player Level in the Iron Banner (Destiny)
It sounds like you are almost bummed that you didn't run into any lvl 10's to stomp on or something- to me that sounds like trueskill or bungie's mm system did a pretty good job of matching you up with players of your skill (not the lvl number that is displayed to you of course)
Partially (;p) but not entirely. I'd like to go up against players that are both above and below me. As things are now, I CAN make that happen. I just need to buy and equip lower-rated armor. But I would rather see the damage scaling get polarized just a little bit more. I ran most of the Iron Banner as a 31 because I selected armor with a specific complimentary set of perks that I wanted. Since there is virtually no difference between a 31 and a 32, why not? Wouldn't it be more interesting if there was a tradeoff to such a decision. If choosing the best combo of perks meant being at a slight disadvantage to any 32s I came across? That way I could choose between having the exact set of perks I want, or more brute force.
And trueskill has ZERO relation to player level in Destiny (since, as you say, level has nothing to do with skill).
I would argue that the matchmaking actually does a pretty terrible job of matching players based on skill level. The number of times I've been the lone player on my team with a positive K/D, against an opposing team that just demolishes us... it happens the majority of games I play with randoms. It's horrible.
Complete thread:
- The effects of Player Level in the Iron Banner -
CruelLEGACEY,
2015-03-23, 13:24
- The effects of Player Level in the Iron Banner -
Revenant1988,
2015-03-23, 13:34
- The effects of Player Level in the Iron Banner -
CruelLEGACEY,
2015-03-23, 13:48
- The effects of Player Level in the Iron Banner -
Kahzgul,
2015-03-23, 14:13
- The effects of Player Level in the Iron Banner -
RC,
2015-03-23, 15:15
- The effects of Player Level in the Iron Banner -
Kahzgul,
2015-03-23, 16:16
- The effects of Player Level in the Iron Banner -
RC,
2015-03-23, 18:47
- The effects of Player Level in the Iron Banner - Kahzgul, 2015-03-23, 20:25
- The effects of Player Level in the Iron Banner -
RC,
2015-03-23, 18:47
- The effects of Player Level in the Iron Banner -
Kahzgul,
2015-03-23, 16:16
- The effects of Player Level in the Iron Banner -
RC,
2015-03-23, 15:15
- The effects of Player Level in the Iron Banner - Kermit, 2015-03-23, 14:16
- The effects of Player Level in the Iron Banner -
Kahzgul,
2015-03-23, 14:13
- The effects of Player Level in the Iron Banner -
CruelLEGACEY,
2015-03-23, 13:48
- They need to release Trials of Osiris. Also, 3 Team CTF? - iconicbanana, 2015-03-23, 13:34
- The effects of Player Level in the Iron Banner - unoudid, 2015-03-23, 14:13
- Wasn't me, but I was there when it was suggested. =)
- slycrel, 2015-03-23, 15:00
- eh, unfair in favor of the haves vs the have nots -
kidtsunami,
2015-03-23, 15:10
- IB is already about "haves vs have nots" -
CruelLEGACEY,
2015-03-23, 15:38
- IB is sort of about "haves vs have nots" -
iconicbanana,
2015-03-23, 15:41
- IB is sort of about "haves vs have nots" -
Kahzgul,
2015-03-23, 16:19
- IB is sort of about "haves vs have nots" - iconicbanana, 2015-03-23, 16:31
- IB is sort of about "haves vs have nots" -
Kahzgul,
2015-03-23, 16:19
- was a pithy comment about IB and "improving it" - kidtsunami, 2015-03-24, 15:59
- IB is sort of about "haves vs have nots" -
iconicbanana,
2015-03-23, 15:41
- IB is already about "haves vs have nots" -
CruelLEGACEY,
2015-03-23, 15:38
- The effects of Player Level in the Iron Banner - R41, 2015-03-23, 15:10
- Thoughts and then some: Why TrueSkill ain't true. -
BeardFade,
2015-03-23, 15:31
- Some issues with just using K/D. -
iconicbanana,
2015-03-23, 15:50
- Some issues with just using K/D. -
BeardFade,
2015-03-23, 16:29
- Some issues with just using K/D. - iconicbanana, 2015-03-23, 16:33
- Some issues with just using K/D. -
Blackt1g3r,
2015-03-23, 17:09
- Some issues with just using K/D. -
Kahzgul,
2015-03-23, 20:43
- Some issues with just using K/D. - Cody Miller, 2015-03-23, 20:50
- I like what you have here.
- BeardFade, 2015-03-23, 20:55
- Some issues with just using K/D. -
Kahzgul,
2015-03-23, 20:43
- Some issues with just using K/D. -
BeardFade,
2015-03-23, 16:29
- Not quite how it works... -
RC,
2015-03-23, 19:44
- Not quite how it works... - Cody Miller, 2015-03-23, 20:12
- Some issues with just using K/D. -
iconicbanana,
2015-03-23, 15:50
- The effects of Player Level in the Iron Banner - Cody Miller, 2015-03-23, 16:15
- Stat Boost -
Cody Miller,
2015-03-23, 16:22
- Stat Boost -
CyberKN,
2015-03-23, 16:31
- Stat Boost - Cody Miller, 2015-03-23, 20:13
- Stat Boost -
CyberKN,
2015-03-23, 16:31
- Burns vs Subclass Elements. -
Ragashingo,
2015-03-23, 16:55
- As long as we got PvE Majors' style shields! - iconicbanana, 2015-03-23, 16:56
- Psh, mythoclast - Blackt1g3r, 2015-03-23, 17:03
- Burns vs Subclass Elements. -
CruelLEGACEY,
2015-03-23, 17:09
- Burns vs Subclass Elements. - CyberKN, 2015-03-23, 17:10
- The effects of Player Level in the Iron Banner - Ragashingo, 2015-03-23, 17:11
- It takes a lot to make a difference - Durandal, 2015-03-23, 20:39
- Iron Banter Video by Mr. Fruit -
unoudid,
2015-03-24, 13:48
- Iron Banter Video by Mr. Fruit - BeardFade, 2015-03-24, 16:34
- Iron Banter Video by Mr. Fruit -
Kahzgul,
2015-03-24, 20:04
- They made it pretty clear that level determined damage. - iconicbanana, 2015-03-24, 20:06
- The effects of Player Level in the Iron Banner -
Vortech,
2015-03-25, 12:16
- I don't think chosing Elemental shields would work in PvP - RC, 2015-03-25, 17:45
- The effects of Player Level in the Iron Banner -
Revenant1988,
2015-03-23, 13:34