Avatar

Why do you disagree? (Destiny)

by Kahzgul, Thursday, May 28, 2015, 13:37 (3466 days ago) @ Miguel Chavez

I'm of the opinion that loot systems need to account for outliers and include a raid loot counter that guarantees rewards every X raids in order to correct for the possibility of RNG-screwage.


I can't disagree with this enough.

Random is random.

- M

Why do you disagree? I'd really appreciate hearing some counterpoint.

I believe random is not a good reward system because - due to probability and statistics - there will be outliers who are never rewarded by that system. I feel like a good rewards system has (at the very least) checks in place to make sure that those outliers who are RNG screwed still get a reward at least some of the time so as to keep them feeling like the game is rewarding them.

Random is like saying "Hey guys, I designed our reward system! It's got a chance that no one gets anything, ever!" That's lame, and putting a couple of counters in for how many activities have been run since last loot to prevent that seems trivial.


Complete thread:

 RSS Feed of thread