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Wiping away the past (Destiny)

by Kahzgul, Thursday, September 10, 2015, 18:10 (3459 days ago) @ Cody Miller

Right, but Destiny has chosen to be temporary. They've been pretty much declaring that since the beginning. It may not be what you want it to be, but that's what Destiny is. It's going to continue to be that way.


But art shapes culture. Temporary art means temporary culture.

By this argument, evolving art means evolving culture. Which sounds good to me.


I'm convinced people are selfish and don't care about the future anymore. I was in a conversation the other day, where the person mentioned that nothing was worth dying for. I said "Really? Nothing?" and they affirmed that. To me that is completely astounding that anyone would consider their own (temporary) existence to be literally the most important thing in the world. What about the ideas and institutions of the world that stood before and will stand after you? Ideas and institutions that improve and protect the lives of billions? That let you live the wonderful life you have now, and will help far more people in the future?

And guess what, art can directly affect these ideas and institutions by contributing to the culture! No wonder people don't care if their art is disposable!

Changing something is not the same as disposing of it. I'm all for artistic evolution. Do you never change your cuts after the initial pass? Do your films run three times in theaters, first for your original cut, second for the director's cut, and third for the final producer-approved cut, just so everyone can see the art as it was at each stage?

Why is it so hard to imagine a video game as a collaborative medium that changes over time? Certainly the way in which you interact with the game changes as you get better at it. It makes sense that the way in which the game interacts with you could also change.


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