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Sound design and open worlds

by Blackt1g3r @, Login is from an untrusted domain in MN, Tuesday, June 11, 2013, 13:59 (3943 days ago) @ Stephen Laughlin

I'm still not sure if Destiny is precisely that type of game. The gameplay in the trailer looked like a lot of fun but I think I need to see a bit more. Also, I guess I have bad memories of going from the wide open environment of the Macworld trailer to the relative linearity of Halo post-Microsoft-buyout (how awesome it turned out to be, notwithstanding).

I felt the same way, but I have a feeling that Halo was better for it. It looks to me like Destiny is giving Bungie a chance to re-visit some old ideas that just weren't possible before.


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