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FTFY (Destiny)

by Kermit @, Raleigh, NC, Thursday, October 29, 2015, 21:26 (3408 days ago) @ bluerunner
edited by Kermit, Thursday, October 29, 2015, 21:33

I haven't touched Halo 5, but Destiny is only partially to blame. Mechanics wise, I enjoy the movement and shooting in Destiny more than I ever did in Halo. Aside from that stupid warlock jump, Destiny just feels right to me.

The bigger issue I have is the story. For me, the Halo story ended with Halo Reach....

I keep posting this here and there, but I'm really having fun with Halo 5. Locke is made bearable by Buck and the rest of the Osiris squad, and knowing the history of Blue team provides its own hook. In my mind 343 either succeeds brilliantly in leveraging Halo's strengths on small stuff, or fails spectacularly on big (and newer) stuff. To wit, they build on established relationships well--the Cortana/Chief dynamic was well done in Halo 4, but the Didact's (the who?) motivations were confusing and murky, and not in a good way. I haven't gotten far enough along to say that Halo 5 is burdened in the same way. I will say I don't know what the heck the guardians are, but there's a new confidence in Halo 5. Exposition feels natural, and it seems like they're at least starting to learn that less can be more.

I'm enjoying the mechanics. I'm not sailing through encounters, but organically discovering the best tactics. Here's the testimony: I was very tired when I played the first night, and I didn't mind replaying the same bits the next night when I was more awake. I look forward to playing. Duty to my history with these characters got me through bits of Halo 4.


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