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"I haven't touched Halo 5 and Destiny is to blame" (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Friday, October 30, 2015, 20:09 (3407 days ago) @ Cody Miller

Some of the game's systems interact poorly with treating your players like people, and with respect.

I can't even pretend to take you seriously when you start talking like this. I might agree with them not properly respecting time or play styles but not treating players as people? Cut the hyperbole. It's making you say things that are needlessly insulting. Or would you really have an entire conservative face to face with Bubgie employees about how they don't recognize their fans as people?

Destiny was as far as we know originally planned to subsist only on DLC releases, with no subscription or microtransations. When players are no longer playing and thinking about your game, DLC does not sell as well. Therefore, such a strategy requires making sure a large portion of your audience is always engaged with the game. Hence the design of the game systems.

The inclusion of Microtransactions changes the equation a bit, but the thing you never seem to grasp is pissing off your fan base (by not tresting them like people or whatever over the top words you want to use) will lead to less sales, not more. You simply don't sell DLC to people who hate your game. Your player base will go away, will never come back, and will broadcast how terrible your game is to everyone they know.

Bungie's actual motivation isn't to make bad systems to keep people playing, as that is nonsensical. Rather, it's to provide people with ongoing fun and enjoyment so they buy the next DLC or game and so they spread the news that your game is worth their friends picking up.

Even a year and change later Destiby has some real problems. Some people do indeed stay away because of them. But many many more actually enjoy playing Destiny because it's problems aren't nearly as bad, or disrespectful, or money grubbing as you like to make them out to be.


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