"I keep touching Destiny and I don't know why" -RANT- (Destiny)

by marmot 1333 @, Friday, October 30, 2015, 15:27 (3407 days ago) @ Cody Miller

This is why matchmaking is bad for campaign content. All co-op content should be with friends only. Not only would you always get a better experience, but the missions themselves could be better designed and require more from you, rather than just be obstacles to get through to get your drop from the boss.

This doesn't make any sense to me. You're assuming
1) that the people who play with friends should be prioritized
2) that playing with your friends enables you to beat harder content / your friends are better at the game than randoms
3) that this design philosophy will change the game experience in major ways
4) that this will result in everyone "always get[ting] a better experience"

But all of these are just assumptions, and based on your super-narrow experience.

What if Bungie made the missions harder, but all of your friends are terrible at the game and none of you could actually beat them? What if you didn't have the time to go through the hassle of setting up a playdate with your friends, again meaning you couldn't beat the missions? It's probably hard for you to imagine that.

Your idea limits and degrades the experience for a wide swath of the population.


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