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Just finished the campaign *Halo 5 Spoilers* (Destiny)

by CruelLEGACEY @, Toronto, Monday, November 02, 2015, 20:38 (3404 days ago) @ Claude Errera

The more I think about it, the more I think that if Spartan Ops had Halo 5's squad mechanics, I'd be there.


I saw your post at HBO; you seem to really like the squad mechanics. Care to enlighten me?

Maybe I'm missing something, but I didn't see anything in those mechanics that is particularly noteworthy. I don't recall actually using them much, other than calling for revives which may or may not happen (I somehow usually find myself on some ledge or something that the AI has a hard time getting to). I didn't tell them to shoot anything more than a handful of times. I'm not saying they're bad (or that you're wrong) by any means.

I mean, they seem more competent than the normal Halo ally AI, I just feel like maybe I'm missing something from the way you talk about it.


Yeah, I'm with you on this; I used them only once, really - the battle against the three wardens on the second-to-last level. After beating my head against the wall of those wardens, I went back and scavenged larger weapons (Binary Rifles and Incineration Cannons) from the previous room, and armed them properly - then set them up against a wall where they could help me take the wardens down one at a time.

It was STILL frustrating (I think this would ALL be easier in coop), but it worked. ;)

Otherwise, though, they were just revive suppliers. :)

Playing on Heroic and Legendary, I found focus-firing on specific targets to be quite helpful. Especially heavily shielded enemies (knights, zealots, etc). Bringing them down solo can take quite a bit of ammo and time, but get 3 or 4 spartans firing together and most foes will drop fairly quickly.

Of course, this backfired almost as often as it helped, since the AI would often bite off more than it could chew and get taken down by whatever enemy I'd ordered them to fire at.


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