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yes (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, November 28, 2017, 16:36 (2348 days ago) @ ManKitten

Halo was so much fun and created so many memories. The multiplayer was a blast with so much variety! The stories were thoughtful and well contained. It's like they spent 12 or so years developing the perfect game and learned nothing from it and decided to start from scratch...twice. So what has changed the most. Bungie? The Industry? Us? I need some positivity yall. Am I way off base?

Not only that, but in this particular instance regarding exp scaling, Bungie met with Blizzard and was told all the lessons they learned making loot games and Diablo 3. Blizzard was one of the first to figure out with World of Warcraft that scaling down exp feels like punishment, and getting a boost after not playing feels like a reward. This is literally what they discovered when players in WoW reacted poorly to having their exp scale down.

So why was that advice not taken?


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