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Different Mentalities. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, March 16, 2015, 19:06 (3350 days ago) @ Dagoonite

Ahah. If that's true, then these developers are idiots.

1. If the players don't finish, then all the effort you put into the beginning didn't work to get them hooked after all. You've failed.
2. These players demonstrate a lack of interest in finishing your game. Why are you trying (and failing, as in point 1) to please the people who don't want to play?
3. The end is JUST AS IMPORTANT AS THE BEGINNING for a satisfying experience.


Again, not necessarially true on any count, regardless of how you take it. There have been multiple articles on why making a game easier and more accessible doesn't necessarially make it more fun or better.

I don't think I ever advocated making a game easier. I'm advocating making sure the entire experience is the best it can be, and not pouring focus on the beginning only. It's a losing strategy. You won't win over the people who stop playing, and you will disappoint those who don't.


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