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Journalists are not very smart part XXIII (Destiny)

by cheapLEY @, Wednesday, March 16, 2016, 16:56 (3268 days ago) @ Durandal

Several times I've been able to "return the crates" while the enemies are just standing around talking. Or wander very close to a group looting a body. So you can get close without really triggering a response. I can stop and shoot mobs that are just kind of standing there and haven't noticed me, which is kind of immersion breaking. I mean if this was real life and a guy just rolled up and popped two punks Deathwish style I think the onlookers would freak a bit.

I haven't played, so I can't comment, but I've been soaking up coverage on The Division (and talking to friends that play), and it seems like that's one of the bigger issues. The gameplay doesn't seem to make a whole lot of sense from a story perspective. It all kinda seems like it devolves into "Shoot those looters!" and then once they're dead, you just carry on doing the exact same thing they were doing. It seems like you're pretty objectively just as bad as the people you're killing, and that's without taking anything that happens in the Dark Zone into consideration.

Now, maybe that's not true at all, and I'll likely never know for sure, but that's the impression I get from everything I've heard.


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